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Are you happy with Gameforge?

February 15th, 2013 15 comments

Are you happy with Gameforge?

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Update

October 6th, 2019 No comments
  • Fixed some issues with in-game commands
  • Added a new command: “.reload”. You can use this to reload part of the combatlog and process the data, as you can do through the raw capture log tool. Usage: “.reload 100”, the amount is in KB as in the log tool.
  • Added an optional parameter to .hit and .dmg, i.e “.hit Prigga” will give you the dmg for Prigga even if your list was not filtered.

update

October 3rd, 2019 2 comments
  • Fixed some skill icons not showing up
  • Fixed wrong identification of classes in some cases
  • Fixed double gear loot log for your own char
  • Fixed in-game commands when your char is in a cross-server instance (no need to enter char-server in settings anymore, only the name)
  • Added “Clear Data” to the tray icon menu:

  • Added 2 new commands:
  1. .raidloot: opens the “Raid loot” window
  2. .loot: this will show you a general overview of who got what, it counts how many items each got of these types:
    • Purple enchant stones
    • Ancient gear
    • Legendary and Ultimate items of any kind

You can also access these features in the Data menu:

ARM lands in Korea

September 30th, 2019 4 comments

With the release of 3.25 ARM finally supports the Korean client.

update

September 29th, 2019 No comments

3.2 update: loot

September 17th, 2019 1 comment

Added loot info on each player’s window and in “Data/Raid Loot”

3.1 Beta

August 28th, 2019 No comments
  • NA 7.0 support
  • Fixes for Painter
  • New filters/sorting system
  • Huge speedup (2x from previous beta, 100x from 2.x)
  • Healing meter added, with an extra UI just for healers (it shows only Healing)
  • New filters in skills window
  • Added “Always on top” back
  • Added “Autorun with Windows” back
  • Added “Autopatch setting”
  • Too much stuff to write it all, generally a lot of stuff fixed and improved~

Still a beta, so expect some bugs, report in our Discord server if you can.

 

How ExitLag beats the competition

August 14th, 2019 1 comment

Have you tried ExitLag? (similar to BP/WTFast etc), their tunneling protocol supports up to 4 TCP or UDP connections at the same time, which adjust dynamically in real time as you play. If the server you are connected to is experiencing lag spikes or a better route is determined, your connection will be automatically re-routed through another server without getting disconnected from the game. Give it a try for free:

ARM 3.0 update, patreon

August 14th, 2019 13 comments

I opened a Patreon account if you would like to support our project: https://www.patreon.com/Aion

Finally the public beta with 7.0 support is here with a big list of changes, including:

  • Complete rewrite of the parser, now 40 times faster (check Help/Benchmark, 4 million lines/second in my old PC)
  • Dots, cleric energies, godstones, applied effects and some other skills are now 100% correctly identified (still some bugs)
  • Aion 7.0 support, including the Painter class
  • Added support for the German/French clients of the EU region
  • Added support for the Japanese (NC Japan) and Russian (4game – Innova) clients
  • Original client language, you don’t need to use English paks for the other clients
  • “Kill Aion” feature (Tools menu) now works with the selected client, if you have a 2nd client open for another region, it won’t be closed
  • Character lists are on a per-server list now
  • Ramdisk/chatlog move feature is also per-client (you can set a different path for each)
  • “Me” is no longer displayed for your character, instead ARM will show your real char name
  • Removed separated godstone damage report, it’s added to the total damage now
  • “JP crit font” tool now works on all regions supported by ARM (EU: English, German, French; Russia, Japan)
  • Removed “single-sm” modes
  • Removed “Pure-dps” mode
  • You can hold CTRL when launching the game (EU/JP) to enter a different user/pass to automatically login
  • New way to enable chatlog: chatlog can now be permanently enabled using a different method which the game can’t disable anymore
  • Korean client support is in, but I need a KR account to test it. Message me if you can provide that

For this version you will need an additional step to make ARM work, when needed, you will be prompted to “patch data”, you will need to enable this in the settings for each client:

The next update will bring heal meter, and then network mode will be added a bit later.

German client

Russian client

Japanese client

Progress update

August 7th, 2019 No comments

New beta is almost ready with 7.0 support, as well as support for Russian client (Innova 4game) and German/French EU clients.

Aion PAK Extractor update 0.24

July 26th, 2019 1 comment